Space Tournament - Devlog
v0.4.02
2025-08-26
đ Achievements System
- ⨠Full achievements system integrated into the game!
- đ Achievement unlock popup animations display your accomplishments in style.
- đ Progress tracking shows exactly what you need to unlock each achievement.
- âī¸ Steam achievements fully integrated and automatically uploaded.
- đ Dual progress tracking system using both Steam stats and in-game system.
- đ Achievement unlocks now appear in the novelties section.
- đŽ Steam API configuration completed for seamless achievement synchronization.
- đ Quick access link to achievements added in the main menu.
đ¯ In-Game Improvements
- đģ Ghost ship no longer appears when starting from the editor.
- đ¯ Crosshair automatically fades out at low speeds for cleaner visuals.
- đ§ Complete reorganization and refactoring of the in-game UI system.
- đ Sequential reward display shows all earned rewards directly in-game.
đ Garage Customization
- đ¨ Fresh color palette with new selectable colors.
- đ Lock symbols indicate locked spaceship parts.
- âšī¸ Clickable lock symbols provide unlock requirement information.
- đ Percentage display shows spaceship component properties.
- đ Revised unlock progression for spaceship parts and colors.
- đ Grid system features darker lines without cross overlapping.
- đ¨ Active paint job clearly highlighted for easy identification.
đą Menu UI Updates
- đŽ Mission rating system now fully supports controller navigation.
- đšī¸ Scroll containers optimized for smooth controller input.
- đ All tab menu names translated for international players.
- ⨠More UI elements feature shiny hover and focus effects.
- đ Chapter rank display added to the missions overview screen.
- đ Website button integrated into the main menu.
- đĢ Various small UI adjustments for improved user experience.
đš Replay List Interface
- đ Improved spacing after column headers for better readability.
- đŽ Full controller support for navigation.
đ¤ Profile Page
- âŗ Loading text displayed during color and name updates.
- đ¨ Player name styled with chosen player color.
- đ Better spacing between follow buttons and mission sharing options.
- đ Column headers added for improved organization.
đēī¸ Mission Overview
- đ Enhanced spacing between chapters for clearer navigation.
- đĄ Hovered mission tiles highlighted in yellow.
đŽ Demo Version
- ⥠Features showcased more quickly to new players.
- đ Enemy records now visible in the demo version.
- đ "Wishlist on Steam" reminder when closing the game.
đ ī¸ Editor Updates
- đąī¸ Editor mouse properly accounts for big UI scaling.
- đŽ Editor manual mode fully supports controller input.
- đšī¸ Right-side editor menu navigable with controller.
- đ Fixed hover detection issue occurring every second frame.
âī¸ Legal & Compliance
- đ Terms of Service and Privacy Policy integrated.
- đ Research completed for complaint functionality regarding player names (Digital Service Act compliance).
đ Bug Fixes
- ⥠Fixed issue with player getting permanently stuck when stunned.
- đ§ Numerous minor bugs squashed for smoother gameplay.
v0.4.01
2025-06-10
đŽ User Interface (UI)
- Improved naming and organization of in-game menu items.
- Mission win page removed; award earning animation now plays in the in-game menu.
- Award textures scaled up for higher resolution.
- Button descriptions placed under input icons in the tutorial.
- Fixed menu not showing on game start.
- Profile page redesigned, unused elements removed.
- Added pager for replays.
đ Gameplay Experience
- Significant performance boost by skipping updates for world objects not on the main layer.
- Ship becomes indestructible upon victory.
- Winning is no longer possible after the ship explodes.
- Lightning effects from traps in the background and foreground are also blurred.
đ ī¸ Editor
- Trigger areas are hidden when trigger mode is disabled.
- Various minor bug fixes.
đĄ New Mission Serialization Version 4
- Mines can now be configured to react to gravity.
- Flickering tile removed.
- Platform light color is now configurable.
- Added flickering setting for light tiles.
- Added explosion trigger for mines.
- GoldArea includes a toggle to allow gold ore respawning.
- Time limits can be set with frame-precision (ArrowSign, LoopTrigger, TimerTrigger).
- New component: TransistorTrigger, which can be toggled to allow or block a signal.
- New component: RemoteTrigger, which can send a signal without requiring direct trigger connections.
v0.3.15
2025-05-01
đ Steam Deck Support
- The on-screen keyboard now opens automatically when text fields are selected.
đ Steam Integration
- Steam usernames are now used as player names as default.
- Steam friends are automatically added to the in-game friends list.
đ Bug Fixes
- Fix issue with focus in Popups.
- Add missing parallax effect in the main menu.
- Editor: Fix crash when deleting pressed with an uninitialized tile selected.
đŽ User Interface (UI)
- Renamed "Syncing" with more meaningful Strings.
- Placeholder text now shown if an input icon is missing.
- Added an award list to the in game overlay.
đ Gameplay Experience
- Added sound effect for the spaceship's tractor beam.
v0.3.14
2025-04-09
đĨī¸ System
- Updated to Godot Engine 4.4.
⨠Features
- Added DestroyableGenerator â a destructible map tile.
- Players can now select a custom color for their player label.
- Added Playtest invite link from the demo version.
- New music tracks: Safe Zone and Space Attack by Josh Kashdan.
- If a player is too slow, the game now explains the required time to complete the level.
- Background and foreground elements are now blurred and darkened for improved focus.
- Editor: Improved the Colorize function and made it removable.
- Added in-game access to the bug report feature.
âī¸ Settings
- Added keybinding customization for keyboard controls.
- Added rebindable controller inputs with sensible defaults.
- New setting: Enable/Disable V-Sync.
đ Bug Fixes
- Fixed:
TriggerLoop
was triggering one extra time. - Fixed crash when attempting to disband a group without selecting one.
- Fixed: Editor mouse cursor would switch to scale mode and not revert.
v0.3.13
2025-01-31
đ ī¸ Editor Improvements
- Added folder management buttons and improved the tile property system.
- Enhanced controller support with tooltips and a Joywheel.
- Improved validation for tile properties and menu entries.
đš Replays & Mission Runs
- Replays are now automatically created and stored on the server.
- Improved validation and integrity checks for MissionRuns.
- Added a global ranking tab and replay filtering.
- New settings: Auto-save successful & failed replays.
đĒ RigidBody2D Doors
- Doors converted to RigidBody2D for physics-based interaction.
- Improved collision handling and damage mechanics for crushing objects.
- Fixed lighting and sound effects related to door interaction.
đŽ User Interface (UI)
- Added a new in-game menu and video mode settings.
- Improved Big UI Mode compatibility.
- Introduced hierarchical back navigation instead of browser-style back.
- Added configurable in-game camera zoom.
- Various translation updates and UI bug fixes.
đ Gameplay & Features
- Added GoldOre Collector and finalized spaceship stats.
- Removed credit system and campaign history system, keeping only high scores.
- Adjusted campaign unlocks and awards.
- Enhanced tractor beam visuals and hull colorization shaders.
- New high-score challenge for levels up to Chapter 8.
đēī¸ Mission Adjustments
- Welcoming Mission: Gates now open when taking off.
- Improved goal mechanics and gate indicators.
đ Bug Fixes
- Fixed issues with cannon shots passing through objects, trophy timing, UI inconsistencies, and ship layout saving.
- Improved pause menu behavior, component purchases, and background layer positioning.
- Fixed garage ship preview, engine fire flickering, fuel refill menu, and ranking display.
v0.3.12
2024-10-06
đŽ User Interface (UI) & UX
- Garage and ship selection are now quickly accessible during gameplay.
- Improved controller support with better navigation and button icons.
- Several translation texts updated and corrected, including mission names.
- Various other minor improvements to streamline the user experience.
âšī¸ Notes
- This version focuses on improving ease of use and resolving small issues to enhance the overall experience.
v0.3.11
2024-08-20
đ Localization
- Added support for German and English languages.
đ°ī¸ Gameplay Improvements
- Projected flight path of the ship is now displayed.
- Ship now reacts with a more bouncy behavior for improved feedback.
- Contextual input hints are shown at the start of a level based on the current platform.
- When fuel is empty, the ship is stunned, or damaged, an overlay is shown instead of opening the menu.
- Various smaller improvements throughout the game.
đ Bug Fixes
- Fixed an issue where the A button on gamepads sometimes failed to launch the ship.
- Fixed missing mouse cursor after running a mission from the editor.
- Several other minor bugs resolved.
v0.3.10
2024-06-24
đĨī¸ System
- Set OpenGL as default video driver.
đŽ Gameplay
- Laps Counter now counts up (e.g., Lap 2/3) instead of down.
- Enhanced visual effect for side thrusters.
- Throttle control removed from joystick — only steering is retained.
- Finish line added to some missions.
đŽ Controller
- Shortcut: "Start" button now navigates to Missions in the menu.
- Shortcut: "Reset" button now navigates to Garage.
đ Menu
- Email input is now optional.
- Various text adjustments for clarity.
- SpinBox added for FPS adjustment.
- Bugfix: Ship dies were not buyable.
đ ī¸ Editor
- Tooltips for Tile Properties added to improve usability.
- New menu entry to open the mission folder in the OS file browser.
đ§Š User Interface (UI)
- UI/UX enhancements across various screens.